▶ 調査レポート

VRボックスのグローバル市場 2021年:企業別、地域別、種類・用途別

• 英文タイトル:Global VR Box Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026

GlobalInfoResearchが調査・発行した産業分析レポートです。VRボックスのグローバル市場 2021年:企業別、地域別、種類・用途別 / Global VR Box Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026 / GIR-203B06835資料のイメージです。• レポートコード:GIR-203B06835
• 出版社/出版日:GlobalInfoResearch / 2021年12月
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レポート概要
VRボックス市場レポートは、世界の市場規模、地域および国レベルの市場規模、セグメント市場の成長性、市場シェア、競争環境、販売分析、国内および世界の市場プレーヤーの影響、バリューチェーンの最適化、最近の動向、機会分析、市場成長の戦略的な分析、製品発売、地域市場の拡大などに関する情報を提供します。
GlobalInfoResearchの最新の調査によると、世界のVRボックスの市場規模は2020年のxxx米ドルから2021年にはxxx米ドルと推定され、2020年から2021年の間にxxx%の変化があります。世界のVRボックスの市場規模は次の5年間でxxx%のCAGRで成長すると予想されます。

VRボックス市場は種類と用途によって区分されます。2016年~2026年において、量と金額の観点から種類別および用途別セグメントの売上予測データを提供します。この分析は、適格なニッチ市場をターゲットにすることでビジネスを拡大するのに役立ちます。

種類別セグメントは次をカバーします。
・アンチブルーライト、標準型

用途別セグメントは次のように区分されます。
・視聴、ゲームエンターテインメント、その他

世界のVRボックス市場の主要な市場プレーヤーは以下のとおりです。
・Google、Xiaomi、Samsung、IQIYI、Dongguan Shinecon Industrial、NOLO、Xiaozhai Technology、Shanghai Lexiang Technology、HUAWEI

地域別セグメントは次の地域・国をカバーします。
・北米(米国、カナダ、メキシコ)
・ヨーロッパ(ドイツ、フランス、イギリス、ロシア、イタリア)
・アジア太平洋(日本、中国、韓国、インド、東南アジア、オーストラリア)
・南アメリカ(ブラジル、アルゼンチン、コロンビア)
・中東およびアフリカ(サウジアラビア、UAE、エジプト、南アフリカ)

本調査レポートの内容は計14章あります。
・第1章では、VRボックス製品の調査範囲、市場の概要、市場の成長要因・阻害要因、および市場動向について説明します。
・第2章では、主要なVRボックスメーカーの企業概要、2019年~2021年までのVRボックスの価格、販売量、売上、市場シェアを掲載しています。
・第3章では、主要なVRボックスメーカーの競争状況、販売量、売上、世界市場シェアが重点的に比較分析されています。
・第4章では、2016年~2026年までの地域別VRボックスの販売量、売上、成長性を示しています。
・第5、6章では、2016年~2026年までのVRボックスの種類別と用途別の市場規模、市場シェアと成長率を掲載しています。
・第7、8、9、10、11章では、2016年~2021年までの世界の主要国での販売量、売上、市場シェア、並びに2021年~2026年までの主要地域でのVRボックス市場予測を収録しています。
・第12、13、14章では、VRボックスの販売チャネル、販売業者、顧客、調査結果と結論、付録、データソースなどについて説明します。

***** 目次(一部) *****

・市場概要
・メーカー情報(企業概要、製品概要、販売量、価格、売上):Google、Xiaomi、Samsung、IQIYI、Dongguan Shinecon Industrial、NOLO、Xiaozhai Technology、Shanghai Lexiang Technology、HUAWEI
・メーカー別市場シェア
・地域別市場分析2016年-2026年
・種類別分析2016年-2026年:アンチブルーライト、標準型
・用途別分析2016年-2026年:視聴、ゲームエンターテインメント、その他
・VRボックスの北米市場規模2016年-2026年:アメリカ、カナダ、メキシコ
・VRボックスのヨーロッパ市場規模2016年-2026年:ドイツ、イギリス、フランス、ロシア、イタリア
・VRボックスのアジア市場規模2016年-2026年:中国、日本、韓国、インド、東南アジア、オーストラリア
・VRボックスの南米市場規模2016年-2026年:ブラジル、アルゼンチン
・VRボックスの中東・アフリカ市場規模2016年-2026年:サウジアラビア、トルコ、エジプト、南アフリカ
・販売チャネル、流通業者・代理店、顧客リスト
・調査の結果・結論

The VR Box market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global VR Box size is estimated to be million in 2021 from USD million in 2020, with a change of % between 2020 and 2021. The global VR Box market size is expected to grow at a CAGR of % for the next five years.

Market segmentation
VR Box market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Anti-blue Light
Regular

Market segment by Application can be divided into
Viewing
Game Entertainment
Others

The key market players for global VR Box market are listed below:
Google
Xiaomi
Samsung
IQIYI
Dongguan Shinecon Industrial
NOLO
Xiaozhai Technology
Shanghai Lexiang Technology
HUAWEI

Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)

The content of the study subjects, includes a total of 14 chapters:
Chapter 1, to describe VR Box product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of VR Box, with price, sales, revenue and global market share of VR Box from 2019 to 2021.
Chapter 3, the VR Box competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the VR Box breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2016 to 2026.
Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2016 to 2026.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and VR Box market forecast, by regions, type and application, with sales and revenue, from 2021 to 2026.
Chapter 12, 13 and 14, to describe VR Box sales channel, distributors, customers, research findings and conclusion, appendix and data source.

レポート目次

1 Market Overview
1.1 VR Box Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global VR Box Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 Anti-blue Light
1.2.3 Regular
1.3 Market Analysis by Application
1.3.1 Overview: Global VR Box Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Viewing
1.3.3 Game Entertainment
1.3.4 Others
1.4 Global VR Box Market Size & Forecast
1.4.1 Global VR Box Sales in Value (2016-2026))
1.4.2 Global VR Box Sales in Volume (2016-2026)
1.4.3 Global VR Box Price by Type (2016-2026) & (US$/Unit)
1.5 Global VR Box Production Capacity Analysis
1.5.1 Global VR Box Total Production Capacity (2016-2026)
1.5.2 Global VR Box Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 VR Box Market Drivers
1.6.2 VR Box Market Restraints
1.6.3 VR Box Trends Analysis
2 Manufacturers Profiles
2.1 Google
2.1.1 Google Details
2.1.2 Google Major Business
2.1.3 Google VR Box Product and Services
2.1.4 Google VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.2 Xiaomi
2.2.1 Xiaomi Details
2.2.2 Xiaomi Major Business
2.2.3 Xiaomi VR Box Product and Services
2.2.4 Xiaomi VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.3 Samsung
2.3.1 Samsung Details
2.3.2 Samsung Major Business
2.3.3 Samsung VR Box Product and Services
2.3.4 Samsung VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.4 IQIYI
2.4.1 IQIYI Details
2.4.2 IQIYI Major Business
2.4.3 IQIYI VR Box Product and Services
2.4.4 IQIYI VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.5 Dongguan Shinecon Industrial
2.5.1 Dongguan Shinecon Industrial Details
2.5.2 Dongguan Shinecon Industrial Major Business
2.5.3 Dongguan Shinecon Industrial VR Box Product and Services
2.5.4 Dongguan Shinecon Industrial VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.6 NOLO
2.6.1 NOLO Details
2.6.2 NOLO Major Business
2.6.3 NOLO VR Box Product and Services
2.6.4 NOLO VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.7 Xiaozhai Technology
2.7.1 Xiaozhai Technology Details
2.7.2 Xiaozhai Technology Major Business
2.7.3 Xiaozhai Technology VR Box Product and Services
2.7.4 Xiaozhai Technology VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.8 Shanghai Lexiang Technology
2.8.1 Shanghai Lexiang Technology Details
2.8.2 Shanghai Lexiang Technology Major Business
2.8.3 Shanghai Lexiang Technology VR Box Product and Services
2.8.4 Shanghai Lexiang Technology VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.9 HUAWEI
2.9.1 HUAWEI Details
2.9.2 HUAWEI Major Business
2.9.3 HUAWEI VR Box Product and Services
2.9.4 HUAWEI VR Box Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
3 VR Box Sales by Manufacturer
3.1 Global VR Box Sales in Volume by Manufacturer (2019-2021e)
3.2 Global VR Box Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in VR Box
3.4 Market Concentration Rate
3.4.1 Top 3 VR Box Manufacturer Market Share
3.4.2 Top 6 VR Box Manufacturer Market Share
3.5 Global VR Box Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and VR Box Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global VR Box Market Size by Region
4.1.1 Global VR Box Sales in Volume by Region (2016-2026)
4.1.2 Global VR Box Revenue by Region (2016-2026)
4.2 North America VR Box Revenue (2016-2026)
4.3 Europe VR Box Revenue (2016-2026)
4.4 Asia-Pacific VR Box Revenue (2016-2026)
4.5 South America VR Box Revenue (2016-2026)
4.6 Middle East and Africa VR Box Revenue (2016-2026)
5 Market Segment by Type
5.1 Global VR Box Sales in Volume by Type (2016-2026)
5.2 Global VR Box Revenue by Type (2016-2026)
5.3 Global VR Box Price by Type (2016-2026)
6 Market Segment by Application
6.1 Global VR Box Sales in Volume by Application (2016-2026)
6.2 Global VR Box Revenue by Application (2016-2026)
6.3 Global VR Box Price by Application (2016-2026)
7 North America by Country, by Type, and by Application
7.1 North America VR Box Sales by Type (2016-2026)
7.2 North America VR Box Sales by Application (2016-2026)
7.3 North America VR Box Market Size by Country
7.3.1 North America VR Box Sales in Volume by Country (2016-2026)
7.3.2 North America VR Box Revenue by Country (2016-2026)
7.3.3 United States Market Size and Forecast (2016-2026)
7.3.4 Canada Market Size and Forecast (2016-2026)
7.3.5 Mexico Market Size and Forecast (2016-2026)
8 Europe by Country, by Type, and by Application
8.1 Europe VR Box Sales by Type (2016-2026)
8.2 Europe VR Box Sales by Application (2016-2026)
8.3 Europe VR Box Market Size by Country
8.3.1 Europe VR Box Sales in Volume by Country (2016-2026)
8.3.2 Europe VR Box Revenue by Country (2016-2026)
8.3.3 Germany Market Size and Forecast (2016-2026)
8.3.4 France Market Size and Forecast (2016-2026)
8.3.5 United Kingdom Market Size and Forecast (2016-2026)
8.3.6 Russia Market Size and Forecast (2016-2026)
8.3.7 Italy Market Size and Forecast (2016-2026)
9 Asia-Pacific by Country, by Type, and by Application
9.1 Asia-Pacific VR Box Sales by Type (2016-2026)
9.2 Asia-Pacific VR Box Sales by Application (2016-2026)
9.3 Asia-Pacific VR Box Market Size by Region
9.3.1 Asia-Pacific VR Box Sales in Volume by Region (2016-2026)
9.3.2 Asia-Pacific VR Box Revenue by Region (2016-2026)
9.3.3 China Market Size and Forecast (2016-2026)
9.3.4 Japan Market Size and Forecast (2016-2026)
9.3.5 Korea Market Size and Forecast (2016-2026)
9.3.6 India Market Size and Forecast (2016-2026)
9.3.7 Southeast Asia Market Size and Forecast (2016-2026)
9.3.8 Australia Market Size and Forecast (2016-2026)
10 South America by Country, by Type, and by Application
10.1 South America VR Box Sales by Type (2016-2026)
10.2 South America VR Box Sales by Application (2016-2026)
10.3 South America VR Box Market Size by Country
10.3.1 South America VR Box Sales in Volume by Country (2016-2026)
10.3.2 South America VR Box Revenue by Country (2016-2026)
10.3.3 Brazil Market Size and Forecast (2016-2026)
10.3.4 Argentina Market Size and Forecast (2016-2026)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa VR Box Sales by Type (2016-2026)
11.2 Middle East & Africa VR Box Sales by Application (2016-2026)
11.3 Middle East & Africa VR Box Market Size by Country
11.3.1 Middle East & Africa VR Box Sales in Volume by Country (2016-2026)
11.3.2 Middle East & Africa VR Box Revenue by Country (2016-2026)
11.3.3 Turkey Market Size and Forecast (2016-2026)
11.3.4 Egypt Market Size and Forecast (2016-2026)
11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)
11.3.6 South Africa Market Size and Forecast (2016-2026)
12 Sales Channel, Distributors, Traders and Dealers
12.1 Sales Channel
12.1.1 Direct Marketing
12.1.2 Indirect Marketing
12.2 VR Box Typical Distributors
12.3 VR Box Typical Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer

List of Tables
Table 1. Global VR Box Revenue by Type, (USD Million), 2021-2026
Table 2. Global VR Box Revenue by Application, (USD Million), 2021-2026
Table 3. Google Basic Information, Manufacturing Base and Competitors
Table 4. Google Major Business
Table 5. Google VR Box Product and Services
Table 6. Google VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 7. Xiaomi Basic Information, Manufacturing Base and Competitors
Table 8. Xiaomi Major Business
Table 9. Xiaomi VR Box Product and Services
Table 10. Xiaomi VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 11. Samsung Basic Information, Manufacturing Base and Competitors
Table 12. Samsung Major Business
Table 13. Samsung VR Box Product and Services
Table 14. Samsung VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 15. IQIYI Basic Information, Manufacturing Base and Competitors
Table 16. IQIYI Major Business
Table 17. IQIYI VR Box Product and Services
Table 18. IQIYI VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 19. Dongguan Shinecon Industrial Basic Information, Manufacturing Base and Competitors
Table 20. Dongguan Shinecon Industrial Major Business
Table 21. Dongguan Shinecon Industrial VR Box Product and Services
Table 22. Dongguan Shinecon Industrial VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 23. NOLO Basic Information, Manufacturing Base and Competitors
Table 24. NOLO Major Business
Table 25. NOLO VR Box Product and Services
Table 26. NOLO VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 27. Xiaozhai Technology Basic Information, Manufacturing Base and Competitors
Table 28. Xiaozhai Technology Major Business
Table 29. Xiaozhai Technology VR Box Product and Services
Table 30. Xiaozhai Technology VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 31. Shanghai Lexiang Technology Basic Information, Manufacturing Base and Competitors
Table 32. Shanghai Lexiang Technology Major Business
Table 33. Shanghai Lexiang Technology VR Box Product and Services
Table 34. Shanghai Lexiang Technology VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 35. HUAWEI Basic Information, Manufacturing Base and Competitors
Table 36. HUAWEI Major Business
Table 37. HUAWEI VR Box Product and Services
Table 38. HUAWEI VR Box Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 39. Global VR Box Sales by Manufacturer (2019-2021e) & (K Units)
Table 40. Global VR Box Revenue by Manufacturer (2019-2021e) & (USD Million)
Table 41. Market Position of Manufacturers in VR Box, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020
Table 42. Global VR Box Production Capacity by Company, (K Units): 2020 VS 2021
Table 43. Head Office and VR Box Production Site of Key Manufacturer
Table 44. VR Box New Entrant and Capacity Expansion Plans
Table 45. VR Box Mergers & Acquisitions in the Past Five Years
Table 46. Global VR Box Sales by Region (2016-2021e) & (K Units)
Table 47. Global VR Box Sales by Region (2021-2026) & (K Units)
Table 48. Global VR Box Revenue by Region (2016-2021e) & (USD Million)
Table 49. Global VR Box Revenue by Region (2021-2026) & (USD Million)
Table 50. Global VR Box Sales by Type (2016-2021e) & (K Units)
Table 51. Global VR Box Sales by Type (2021-2026) & (K Units)
Table 52. Global VR Box Revenue by Type (2016-2021e) & (USD Million)
Table 53. Global VR Box Revenue by Type (2021-2026) & (USD Million)
Table 54. Global VR Box Price by Type (2016-2021e) & (US$/Unit)
Table 55. Global VR Box Price by Type (2021-2026) & (US$/Unit)
Table 56. Global VR Box Sales by Application (2016-2021e) & (K Units)
Table 57. Global VR Box Sales by Application (2021-2026) & (K Units)
Table 58. Global VR Box Revenue by Application (2016-2021e) & (USD Million)
Table 59. Global VR Box Revenue by Application (2021-2026) & (USD Million)
Table 60. Global VR Box Price by Application (2016-2021e) & (US$/Unit)
Table 61. Global VR Box Price by Application (2021-2026) & (US$/Unit)
Table 62. North America VR Box Sales by Country (2016-2021e) & (K Units)
Table 63. North America VR Box Sales by Country (2021-2026) & (K Units)
Table 64. North America VR Box Revenue by Country (2016-2021e) & (USD Million)
Table 65. North America VR Box Revenue by Country (2021-2026) & (USD Million)
Table 66. North America VR Box Sales by Type (2016-2021e) & (K Units)
Table 67. North America VR Box Sales by Type (2021-2026) & (K Units)
Table 68. North America VR Box Sales by Application (2016-2021e) & (K Units)
Table 69. North America VR Box Sales by Application (2021-2026) & (K Units)
Table 70. Europe VR Box Sales by Country (2016-2021e) & (K Units)
Table 71. Europe VR Box Sales by Country (2021-2026) & (K Units)
Table 72. Europe VR Box Revenue by Country (2016-2021e) & (USD Million)
Table 73. Europe VR Box Revenue by Country (2021-2026) & (USD Million)
Table 74. Europe VR Box Sales by Type (2016-2021e) & (K Units)
Table 75. Europe VR Box Sales by Type (2021-2026) & (K Units)
Table 76. Europe VR Box Sales by Application (2016-2021e) & (K Units)
Table 77. Europe VR Box Sales by Application (2021-2026) & (K Units)
Table 78. Asia-Pacific VR Box Sales by Region (2016-2021e) & (K Units)
Table 79. Asia-Pacific VR Box Sales by Region (2021-2026) & (K Units)
Table 80. Asia-Pacific VR Box Revenue by Region (2016-2021e) & (USD Million)
Table 81. Asia-Pacific VR Box Revenue by Region (2021-2026) & (USD Million)
Table 82. Asia-Pacific VR Box Sales by Type (2016-2021e) & (K Units)
Table 83. Asia-Pacific VR Box Sales by Type (2021-2026) & (K Units)
Table 84. Asia-Pacific VR Box Sales by Application (2016-2021e) & (K Units)
Table 85. Asia-Pacific VR Box Sales by Application (2021-2026) & (K Units)
Table 86. South America VR Box Sales by Country (2016-2021e) & (K Units)
Table 87. South America VR Box Sales by Country (2021-2026) & (K Units)
Table 88. South America VR Box Revenue by Country (2016-2021e) & (USD Million)
Table 89. South America VR Box Revenue by Country (2021-2026) & (USD Million)
Table 90. South America VR Box Sales by Type (2016-2021e) & (K Units)
Table 91. South America VR Box Sales by Type (2021-2026) & (K Units)
Table 92. South America VR Box Sales by Application (2016-2021e) & (K Units)
Table 93. South America VR Box Sales by Application (2021-2026) & (K Units)
Table 94. Middle East & Africa VR Box Sales by Country (2016-2021e) & (K Units)
Table 95. Middle East & Africa VR Box Sales by Country (2021-2026) & (K Units)
Table 96. Middle East & Africa VR Box Revenue by Country (2016-2021e) & (USD Million)
Table 97. Middle East & Africa VR Box Revenue by Country (2021-2026) & (USD Million)
Table 98. Middle East & Africa VR Box Sales by Type (2016-2021e) & (K Units)
Table 99. Middle East & Africa VR Box Sales by Type (2021-2026) & (K Units)
Table 100. Middle East & Africa VR Box Sales by Application (2016-2021e) & (K Units)
Table 101. Middle East & Africa VR Box Sales by Application (2021-2026) & (K Units)
Table 102. Direct Channel Pros & Cons
Table 103. Indirect Channel Pros & Cons
Table 104. VR Box Typical Distributors
Table 105. VR Box Typical Customers
List of Figures
Figure 1. VR Box Picture
Figure 2. Global VR Box Sales Market Share by Type in 2020
Figure 3. Anti-blue Light
Figure 4. Regular
Figure 5. Global VR Box Sales Market Share by Application in 2020
Figure 6. Viewing
Figure 7. Game Entertainment
Figure 8. Others
Figure 9. Global VR Box Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026
Figure 10. Global VR Box Market Size and Forecast (2016-2026) & (USD Million)
Figure 11. Global VR Box Sales (2016-2026) & (K Units)
Figure 12. Global VR Box Price by Type (2016-2026) & (US$/Unit)
Figure 13. Global VR Box Production Capacity (2016-2026) & (K Units)
Figure 14. Global VR Box Production Capacity by Geographic Region: 2020 VS 2021
Figure 15. VR Box Market Drivers
Figure 16. VR Box Market Restraints
Figure 17. VR Box Market Trends
Figure 18. Global VR Box Sales Market Share by Manufacturer in 2020
Figure 19. Global VR Box Revenue Market Share by Manufacturer in 2020
Figure 20. VR Box Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 21. Top 3 VR Box Manufacturer (Revenue) Market Share in 2020
Figure 22. Top 6 VR Box Manufacturer (Revenue) Market Share in 2020
Figure 23. Global VR Box Sales Market Share by Region (2016-2026)
Figure 24. Global VR Box Revenue Market Share by Region (2016-2026)
Figure 25. North America VR Box Revenue (2016-2026) & (USD Million)
Figure 26. Europe VR Box Revenue (2016-2026) & (USD Million)
Figure 27. Asia-Pacific VR Box Revenue (2016-2026) & (USD Million)
Figure 28. South America VR Box Revenue (2016-2026) & (USD Million)
Figure 29. Middle East & Africa VR Box Revenue (2016-2026) & (USD Million)
Figure 30. Global VR Box Sales Market Share by Type (2016-2026)
Figure 31. Global VR Box Revenue Market Share by Type (2016-2026)
Figure 32. Global VR Box Price by Type (2016-2026) & (US$/Unit)
Figure 33. Global VR Box Sales Market Share by Application (2016-2026)
Figure 34. Global VR Box Revenue Market Share by Application (2016-2026)
Figure 35. Global VR Box Price by Application (2016-2026) & (US$/Unit)
Figure 36. North America VR Box Sales Market Share by Type (2016-2026)
Figure 37. North America VR Box Sales Market Share by Application (2016-2026)
Figure 38. North America VR Box Sales Market Share by Country (2016-2026)
Figure 39. North America VR Box Revenue Market Share by Country (2016-2026)
Figure 40. United States VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 41. Canada VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 42. Mexico VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 43. Europe VR Box Sales Market Share by Type (2016-2026)
Figure 44. Europe VR Box Sales Market Share by Application (2016-2026)
Figure 45. Europe VR Box Sales Market Share by Country (2016-2026)
Figure 46. Europe VR Box Revenue Market Share by Country (2016-2026)
Figure 47. Germany VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 48. France VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 49. United Kingdom VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 50. Russia VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 51. Italy VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 52. Asia-Pacific VR Box Sales Market Share by Region (2016-2026)
Figure 53. Asia-Pacific VR Box Sales Market Share by Application (2016-2026)
Figure 54. Asia-Pacific VR Box Sales Market Share by Region (2016-2026)
Figure 55. Asia-Pacific VR Box Revenue Market Share by Region (2016-2026)
Figure 56. China VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 57. Japan VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 58. Korea VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 59. India VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 60. Southeast Asia VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 61. Australia VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 62. South America VR Box Sales Market Share by Type (2016-2026)
Figure 63. South America VR Box Sales Market Share by Application (2016-2026)
Figure 64. South America VR Box Sales Market Share by Country (2016-2026)
Figure 65. South America VR Box Revenue Market Share by Country (2016-2026)
Figure 66. Brazil VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 67. Argentina VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 68. Middle East & Africa VR Box Sales Market Share by Type (2016-2026)
Figure 69. Middle East & Africa VR Box Sales Market Share by Application (2016-2026)
Figure 70. Middle East & Africa VR Box Sales Market Share by Country (2016-2026)
Figure 71. Middle East & Africa VR Box Revenue Market Share by Country (2016-2026)
Figure 72. Turkey VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 73. Egypt VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 74. Saudi Arabia VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 75. South Africa VR Box Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 76. Sales Channel: Direct Channel vs Indirect Channel
Figure 77. Methodology
Figure 78. Research Process and Data Source